Librarian IAC Member Offline I may be blonde but... Posts: 657 Location: Washington (not DC) Time Travel Rules in your Universe Sep 13th, 2011 at 10:27pm Print Post Since some of us are finally tackling last month's challenge (and time travel is such a sci-fi staple) what rules underpin the time travel in your writing universe? In UFO we know the Aliens had FTL and the ability to 'freeze' time... If you only have one solution to a problem - you're not trying. IP Logged
Neesierie Colonel Offline Straker, somehow it's always about you. Posts: 990 Location: Fulton, MO Re: Time Travel Rules in your Universe Reply #1 - Sep 14th, 2011 at 1:19am Print Post For the universe I'm writing in now, here are the time travel rules: 1. Don’t get caught! 2. Change as little as possible. 3. Accept only the unavoidable paradoxes. 4. Get back home! But in my Chandra stories, I have a longer list of time travel rules that were set up by her planet for the jumpers. They didn't worry about paradoxes at all, accepting that they were bound to happen. Their first rule was not to use jumping as a means to murder someone. The sky is not the limit; nor are the stars. WWW IP Logged
Matt Colonel Offline Everyone at SHADO drinks coffee! Posts: 2391 Location: Coventry, RI Re: Time Travel Rules in your Universe Reply #2 - Sep 14th, 2011 at 2:06am Print Post A very good explaination of time travel can be found in this Wiki Article. I use the 2.1 universe rules, such as in Back to the Future, The City on the Edge of Forever, and Yesterday's Enterprise. I used these rules when I wrote Distant Memories, and Love Never Fails, and I will follow suit in The Omega Conundrum. A note on Timelash, when Ed and Virginia arrived at the studio, they effectively traveled back in time by almost two hours. The time field around the studio must have been a static rift in time. Cool! What do you mean, we're out of coffee! WWW IP Logged
Neesierie Colonel Offline Straker, somehow it's always about you. Posts: 990 Location: Fulton, MO Re: Time Travel Rules in your Universe Reply #3 - Sep 14th, 2011 at 1:41pm Print Post A static rift is a good way to describe it. I called it a time freeze bubble. Hey, whatever works, right? The sky is not the limit; nor are the stars. WWW IP Logged
Librarian IAC Member Offline I may be blonde but... Posts: 657 Location: Washington (not DC) Re: Time Travel Rules in your Universe Reply #4 - Sep 14th, 2011 at 2:00pm Print Post I also use the '2.1' rules with a couple added on from L&C and Final Countdown There is a Multiverse and if you can travel in time, chances are you can skip Planes. Nature abhors paradoxes - if you manage to shoot your grandpa, you'll find out that grandma was having something on with the milkman. If you only have one solution to a problem - you're not trying. IP Logged
Neesierie Colonel Offline Straker, somehow it's always about you. Posts: 990 Location: Fulton, MO Re: Time Travel Rules in your Universe Reply #5 - Sep 14th, 2011 at 2:55pm Print Post Librarian wrote on Sep 14th, 2011 at 2:00pm: Nature abhors paradoxes - if you manage to shoot your grandpa, you'll find out that grandma was having something on with the milkman. You are so right! Love it! The sky is not the limit; nor are the stars. WWW IP Logged
Matt Colonel Offline Everyone at SHADO drinks coffee! Posts: 2391 Location: Coventry, RI Re: Time Travel Rules in your Universe Reply #6 - Sep 16th, 2011 at 1:51am Print Post I agree! Now there's a plot bunny! What do you mean, we're out of coffee! WWW IP Logged